Lately I’ve started work on a hobby project with code name Cubicforest. It’s a 3d game project, which basic assumption is: “everything is from cubes”.
It will be a real time logic game, where player is achieving goals by collecting cubes and generating items, which help him to get rid of enemies and escape to the next level. No further explanations needed: the idea will take its shape with design notes and progress reports.
- Language: C++
- Engine: Irrlicht http://irrlicht.sourceforge.net/